Quick Start (Editor-first)
This guide is for Unity users who want the default Sirocco Race Timing functionality with minimal code.
1) Run the Quick Start Wizard (recommended)
In Unity:
Race Timing → Quick Start Wizard

This creates/sets up:
- A
TrackMarkersSOasset (track waypoint data) -
You can select an existing
TrackMarkerScriptableObjector click "Create New" directly in the wizard diagram to create one underAssets/RaceTiming/TrackData/.
-
A
TrackMarkersGameObject withTrackMarkerManagerBehaviour(track editing + runtime track access) - A
RaceTimingManagerGameObject (session + timing) - Defaults (when newly created):
AutoStartSession = trueSessionConfig = Sprint Racepreset (10-lap race with F1-style countdown)
- A
RaceTowerUI(standings display) - The wizard prefers instantiating
Assets/RaceTiming/UI/Prefabs/RaceTower.prefab(found by name search) - If not found, it creates a simple Canvas + panel fallback and assigns
RaceTowerUI.Container - It will try to assign a
RaceTowerRowprefab (found by name search) ifRowPrefabis empty - Toast notifications setup:
- Creates a
ToastManagerif missing - Attempts to auto-assign
DefaultToastprefab if ToastManager has no Toast Prefab - Creates a
RaceToastBridgeif missing
(Optional UI Components)

- Optional: Delta Bar UI
- Enable "Delta Bar" to add a live delta bar overlay
- Requires
CompetitorFocusManager(auto-created when needed) - Shows real-time comparison against reference lap
- In demo scenes, press K to toggle visibility
- Optional: Lap Position Bar
- Enable "Lap Position Bar" to add a horizontal bar showing all competitors' positions around the lap
- Requires
CompetitorFocusManager(auto-created when needed) - Colour-coded dots: Red = leader, Green = focused driver, Grey = others
- In demo scenes, press L to toggle visibility
- Optional: Start Lights UI
- Displays F1-style start lights during the session countdown.
- Optional: Car Focus Indicator UI
- Adds brackets highlighting the currently focused competitor's car on track.
- Optional: Qualifying Lap UI
- Provides a detailed overlay of sector times and lap splits specifically for the focused car.
After it runs, the wizard selects the TrackMarkers object so you can immediately place waypoints.

2) Create the track (Scene View)
Select the TrackMarkers GameObject.
In the Scene View:
- Shift + Click: add waypoint
- Click a waypoint: select it (move it with the position handle)
- Alt + Click near a waypoint: delete nearest waypoint
- Delete key: delete selected waypoint
You’ll see:
- Blue spheres = waypoints
- Light blue lines = the path
- A closing segment from the last marker back to the first (loop)

Notes
- Your scene needs colliders/terrain for raycasts to hit.
- Waypoints are stored in a
TrackMarkerScriptableObjectasset.
3) Add competitors (cars)
For each vehicle GameObject:
- Add the
RaceCompetitorcomponent - Optionally set:
Id(if 0, auto-generated at runtime)CompetitorName(defaults to GameObject name)ShortName(3 letters, e.g. "HAM")TeamColor
4) Press Play
If the Wizard created your RaceTimingManager, it assigns the Sprint Race preset by default:
- 10-lap race with F1-style countdown (5 lights, 30s pre-start)
To customize the session:
- Select
RaceTimingManager - Assign a different
SessionConfigpreset fromAssets/RaceTiming/Presets/Sessions/: - Practice: No countdown, no finish condition (manual stop)
- Qualifying: Simple countdown, 15-minute timed session
- Sprint Race: F1 countdown, 10-lap race (default)
- Feature Race: F1 countdown, 50-lap race
- Endurance Race: F1 countdown, 6-hour timed race
- Or create a custom config via
Assets > Create > RaceTiming > Session Config
For manual session control:
- Disable
AutoStartSessiononRaceTimingManager
Then control it via:
RaceTimingManager.Instance.StartSession()RaceTimingManager.Instance.StopSession()
5) Set up the Race Tower UI
If you ran the Wizard, the UI may already be created.
Otherwise, see the dedicated setup guide: - UI Setup: RaceTowerUI
6) Optional: Add toast notifications
Toasts require a UnityToast.ToastManager in the scene.
The Quick Start Wizard creates a RaceToastBridge. It will automatically subscribe to Sirocco Race Timing events and show notifications.
For setup and configuration, see: - UI Setup: Toast Notifications
If you don't see toasts, check Troubleshooting.